With so many unique features in the retro slot game Silverball, it makes for a very exciting gameplay with plenty of opportunities to win.
The bet sizes available in Silverball range from 25p to £200.
Betting in this game is fixed at 25 paylines.
Pinballs are released each time a Wild symbol contributes to a win.
A new Wild will then be created and placed on a random position for the following cascade.
Up to three Wilds can be created - if more than three pinballs are released on the same cascade, the extra pinballs will shoot off your screen.
Cascades see all winning symbols removed from the reels.
Empty positions will then be replaced with new symbols from above, creating even more opportunities to win.
This repeats until wins stop landing.
Pinball Machine Bonus
Trigger this feature by landing three or more Bonus symbols during a whole cascade on a single wager.
The number of runs you win on the Silverball pinball machine will be determined by the number of triggering Bonus symbols:
Click 'Start' to begin - the pinball machine flippers are controlled automatically.
Hit the casino features and pinball targets on the table to win and trigger one of the below features.
Runs end when the ball falls through the drain at the bottom of the table.
Pinball Machine Bonus Wins
All of the below wins are shown as a multiple of the active coin size, except Mini Roulette.
1p equals one point - points are displayed in the dot matrix on the top.
If triggered, you'll receive one spin with a guaranteed win.
Wins are awarded for any two or three matching symbols on the line pay.
This feature awards one spin of the Roulette wheel.
Wins are calculated by multiplying the number the ball lands on by your total bet.
The ball landing on zero does not constitute a win.
If all four Aces light up during this feature, wins for that run will be multiplied.
Light an Ace by hitting the corresponding card suit target on the table.
Each time all four Aces light up on the same run, the multiplier will increase by one.
Targets and lit Aces reset at the end of each run.
Hit the Chip in the Craps section to win the value shown on the Chip.
Chip values start at five.
Whenever the ball hits a dice, the value displayed on the dice will increase by one.
Each of the two dice start with a value of one - values can increase to a maximum of six.
If both dice show a six, the value of the Chip will increase by five and the dice will reset to one.
At the end of a run, chip and dice values will reset.
Middle bumper: 4
Left bumper: 3
Right bumper: 3
Left triangle: 2
Right triangle: 2
Malfunction voids all pays and plays in this game.
Return to Player
Return to Player (RTP): 96.02%.
The expected return is the amount we pay out to players relative to the amount of wagering on the game.
For example, if we take £100 of wagers we will, on average, pay out £96.02 of wins