Silverball

Silverball

With so many unique features in the retro slot game Silverball, it makes for a very exciting gameplay with plenty of opportunities to win. 


    Silverball Game Overview

    The bet sizes available in Silverball range from 25p to £200.  

    Betting in this game is fixed at 25 paylines. 


    Pinball Wilds

    Pinballs are released each time a Wild symbol contributes to a win.

    A new Wild will then be created and placed on a random position for the following cascade.

    Up to three Wilds can be created - if more than three pinballs are released on the same cascade, the extra pinballs will shoot off your screen.


    Cascading Reels

    Cascades see all winning symbols removed from the reels.

    Empty positions will then be replaced with new symbols from above, creating even more opportunities to win. 

    This repeats until wins stop landing. 


    Pinball Machine Bonus

    Trigger this feature by landing three or more Bonus symbols during a whole cascade on a single wager. 

    The number of runs you win on the Silverball pinball machine will be determined by the number of triggering Bonus symbols:

    • Three Bonus symbols = three runs
    • Four Bonus symbols = four runs
    • Five Bonus symbols = five runs

    Click 'Start' to begin - the pinball machine flippers are controlled automatically.

    Hit the casino features and pinball targets on the table to win and trigger one of the below features. 

    Runs end when the ball falls through the drain at the bottom of the table. 


    Pinball Machine Bonus Wins

    All of the below wins are shown as a multiple of the active coin size, except Mini Roulette. 

    1p equals one point - points are displayed in the dot matrix on the top.


    Casino Slot

    If triggered, you'll receive one spin with a guaranteed win. 

    Wins are awarded for any two or three matching symbols on the line pay.


    Mini Roulette

    This feature awards one spin of the Roulette wheel. 

    Wins are calculated by multiplying the number the ball lands on by your total bet. 

    The ball landing on zero does not constitute a win.


    Poker Aces

    If all four Aces light up during this feature, wins for that run will be multiplied. 

    Light an Ace by hitting the corresponding card suit target on the table. 

    Each time all four Aces light up on the same run, the multiplier will increase by one.

    Targets and lit Aces reset at the end of each run.


    Craps Chip

    Hit the Chip in the Craps section to win the value shown on the Chip.

    Chip values start at five.

    Whenever the ball hits a dice, the value displayed on the dice will increase by one.

    Each of the two dice start with a value of one - values can increase to a maximum of six. 

    If both dice show a six, the value of the Chip will increase by five and the dice will reset to one. 

    At the end of a run, chip and dice values will reset.


    Other Targets

    Wormhole: 20

    Middle bumper: 4

    Left bumper: 3

    Right bumper: 3

    Left triangle: 2

    Right triangle: 2

    Malfunction voids all pays and plays in this game.


    Return to Player 

    Return to Player (RTP): 96.02%. 

    The expected return is the amount we pay out to players relative to the amount of wagering on the game. 

    For example, if we take £100 of wagers we will, on average, pay out £96.02 of wins