Dragons of Arcane Wild II by Foxium brings three dragons, coloured Wisps and corner collectors to a fantasy setting. Its familiar five-reel layout supports a collection system that can lead into separate dragon bonuses.
Within our slot games, it offers several layers beyond ordinary line wins. Collected drops enhance the bonuses, where special symbols can multiply, split or increase the accumulated prizes.
We see dragon eggs above the reels and magical equipment among the symbols, including a red spell book, jewelled sword, shield and green staff. Green, blue and red identify the separate Wisp types and dragon bonuses.
The coloured meters help organise a fairly busy feature system. We find that useful in an online casino game where eggs, drops and collectors serve different purposes.
Up to four Collect symbols can land in the corners during base play. Each awards the total visible Wisp value, so multiple collectors repeat the collection.
Collected Wisps feed matching eggs, each with a chance of triggering its bonus. Green activates Jadelock’s Hunt, blue Frosthowl’s Quest and red Flameburst’s Venture. The egg animation does not determine the trigger.
Each round begins with three respins. Wisps remain held, and new Bonus symbols reset the counter. Play ends when all positions fill or respins run out.
Wilds can produce drops for three colour-matched meters. Ten green Drops of Might guarantee five green Wisps; ten blue Drops of Power guarantee six blue Wisps; ten red Drops of Force guarantee eight red Wisps.
Each boosted round also guarantees a Crown and Key. It uses a 6×5 grid with two upper rows initially locked. Each Key opens one random locked cell. The matching meter resets after its bonus is played.
Spell Books add 1x or 2x to the bonus multiplier, which begins at 1x. It applies to the total Wisp value, excluding jackpots.
Each Crown increases the respin reset value by one, allowing subsequent Bonus symbols to restore a larger number of spins.
An Orb immediately multiplies existing Wisp values by 2x or 3x.
The Axe adds another Wisp to one existing Wisp per spin. Its added value is higher than the original, capped at 100x.
Red Mysteries reveal Crowns, Spell Books or Wisps. Purple Mysteries reveal Orbs, Axes or Wisps. Spell Books, Crowns, Keys, Orbs and Axes leave before the following bonus spin.
Three matching eye tokens award Mini 5x, Minor 20x, Major 100x or Grand 25,000x. Every achieved jackpot is added to the bonus award.
We play on five reels, four rows and 40 fixed paylines. Matching symbols pay left to right on adjacent reels, starting with reel one. Only the highest combination on each line pays, while wins from different lines are added together.
We think Foxium gives the collection system enough variety to distinguish the three bonuses. Keys, prize modifiers and increased reset values make the boosted rounds more involved.
The 40-line base game remains straightforward, but the feature rules need closer attention. We see the strongest fit for players who enjoy following several connected collection systems.