Three phoenixes share the spotlight in Infernal Trinity GO Guaranteed by Play’n GO. Each brings a different effect to Hold’n Spin, from adding another row to increasing coin values.
Among our slot games, this one builds its bonus around combinations: one phoenix can activate alone, two can work together, or all three can trigger the GO Guaranteed feature.
The setting is a fantasy kingdom reduced to ashes, with blue, red and purple phoenixes bringing colour to the scene. Crowns, jewelled necklaces, goblets and rings fill the reels, while the gold-framed wild carries all three phoenix colours. For players who enjoy fantasy casino games, the birds give the theme a practical role too: their colours identify the different bonus effects.
Each phoenix can activate after a random number of matching Tear Scatters has been collected. There is no fixed collection target. One, two or all three phoenixes can trigger together, bringing their respective effects into Hold’n Spin.
The feature starts with three spins, and all regular symbols are removed. Coins remain locked wherever they land. Each spin that adds at least one new coin resets the counter to three, allowing the round to continue.
Blue expands the bonus grid from 5x4 to 5x5. The additional row creates five more positions where coins can land and remain locked.
Whenever a spin lands a new coin, Red increases the value of one randomly chosen coin anywhere on the grid. Its value cannot decrease, and upgrades can reach the Mini Instant Win value of 10x.
Purple guarantees that at least one Instant Win Coin lands during Hold’n Spin. The fixed values are Mini 10x, Minor 25x, Major 100x and Grand 1,000x the total base bet. Ordinary coins carry values from 1x to 9x.
Landing one Tear Scatter of each colour in a single spin increases the GO Guaranteed ladder. Its displayed amount applies when Hold’n Spin activates with all three phoenix effects. If the feature pays less than that amount, the award is topped up to match it.
The base game uses five reels, four rows and 30 paylines. Matching symbols must appear without gaps on adjacent reels, starting from the leftmost reel. Only the highest combination pays on each line, while wins across different lines are added together.
We think the three phoenix effects are the strongest part of this Play’n GO release. Each does something easy to recognise, and their combinations give Hold’n Spin room to vary. The random collection trigger is worth understanding, though: gathering more Tears does not mean a fixed target is nearly complete. We see the appeal for players who enjoy sticky-coin rounds with several possible variations.